Building a complete DAT app with camera streaming and photo capture
复制安装指令,让 AI 自动完成配置 · 推荐新手
请帮我安装 askskill 上的 "sample-app-guide" 技能: 1. 下载 https://raw.githubusercontent.com/facebook/meta-wearables-dat-ios/main/plugins/mwdat-ios/skills/sample-app-guide/SKILL.md 2. 保存为 ~/.claude/skills/sample-app-guide/SKILL.md 3. 装好后重载技能,告诉我可以用了
Build an iOS DAT app with camera streaming and photo capture.
This walkthrough covers app setup, registration, streaming, and capture. Pair it with the CameraAccess sample.
https://github.com/facebook/meta-wearables-dat-iosMWDATCore, MWDATCamera, and MWDATMockDevice to your targetInfo.plist (see Getting Started)A typical DAT app has these components:
MyDATApp/
├── MyDATApp.swift # App entry point, SDK init
├── ViewModels/
│ ├── WearablesViewModel.swift # Registration, device management
│ └── StreamViewModel.swift # Streaming, photo capture
└── Views/
├── MainAppView.swift # Navigation
├── RegistrationView.swift # Registration UI
└── StreamView.swift # Video preview, capture button
import MWDATCore
@main
struct MyDATApp: App {
init() {
do {
try Wearables.configure()
} catch {
assertionFailure("Wearables SDK configuration failed: \(error)")
}
}
var body: some Scene {
WindowGroup {
MainAppView()
.onOpenURL { url in
Task {
_ = try? await Wearables.shared.handleUrl(url)
}
}
}
}
}
import MWDATCore
@MainActor
class WearablesViewModel: ObservableObject {
@Published var registrationState: String = "Unknown"
@Published var devices: [DeviceIdentifier] = []
private let wearables = Wearables.shared
func observeState() {
Task {
for await state in wearables.registrationStateStream() {
self.registrationState = "\(state)"
}
}
Task {
for await devices in wearables.devicesStream() {
self.devices = devices.map { $0.identifier }
}
}
}
func register() async {
try? await wearables.startRegistration()
}
func unregister() async {
try? await wearables.startUnregistration()
}
}
import MWDATCamera
import MWDATCore
@MainActor
class StreamViewModel: ObservableObject {
@Published var currentFrame: UIImage?
@Published var streamState: String = "Stopped"
@Published var capturedPhoto: Data?
private let wearables = Wearables.shared
private var deviceSession: DeviceSession?
private var stream: Stream?
func startStream() async {
let config = StreamConfiguration(
videoCodec: .raw,
resolution: .medium,
frameRate: 24
)
let selector = AutoDeviceSelector(wearables: wearables)
do {
let deviceSession = try wearables.createSession(deviceSelector: selector)
try deviceSession.start()
// Wait for the device session to reach the started state
for await state in deviceSession.stateStream() {
if state == .started { break }
}
guard let stream = try deviceSession.addStream(config: config) else { return }
self.deviceSession = deviceSession
self.stream = stream
} catch {
return
}
guard let stream else { return }
_ = stream.statePublisher.listen { [weak self] state in
Task { @MainActor in
self?.streamState = "\(state)"
}
}
_ = stream.videoFramePublisher.listen { [weak self] frame in
guard let image = frame.makeUIImage() else { return }
Task { @MainActor in
self?.currentFrame = image
}
}
…
Stream, video frames, photo capture, resolution/frame rate configuration
Device session states, pause/resume, availability monitoring
Swift patterns, async/await, naming conventions, key types for DAT SDK iOS development
Common issues, Developer Mode, version compatibility, state machine diagnosis
Display capability setup, display-capable device selection, UI DSL, icons, buttons, images, and video playback
SDK setup, Swift Package Manager integration, Info.plist configuration, and first connection to Meta glasses